![]() The party should be advertised as a C1 5:1 rush over many floors to avoid players misunderstanding the rush approach, holding up the raid, and then dropping out. Following multiple drop outs, regrouping may be a good way to increase speed, but time spent recruiting a new party may offset this. Party: A full team of five sharing tasks will progress fastest, as selecting the 5:1 option will mean the dungeon is still designed for one player having more players also makes it easier to continue after some drop out. To get around this many players rush through lower floors in quick succession as fast as possible, disregarding the amount of experience they receive on these floors in order to tick off all floors as quickly as possible. Players with higher Dungeoneering levels will have a large number of floors to tick off, however the level modifier leads to base experience for the lowest floors being roughly half that received for a player's highest floors.ĭoing a floor "properly" in large, complexity 6, 5:5 mode can take over an hour, and the rate at which experience is gained will be reduced if the player only receives half of their maximum base experience. In order to maximise prestige, and thus increase Dungeoneering experience gained, players must tick off every single floor before resetting their progress. Some non-stage bosses are also called to signify that help is needed.Floors are completed quickly but experience is low when rushing. Stage bosses are generally called to signify that the other combatant can do bonus rooms. Magical construct: Robo or Robot or Construct or Robert Suspicious grooves: Grooves or Spikes or Disco (the latter is because discos are "groovy") Puzzles: For more information about puzzles, click >this link 1 statue: stats "Yp temp" to signify a gate that will be replaced if something more important is found)Ī door is being camped: cĮxample: The purple rectangle door is being camped in anticipation of the key being found - Pr c Gatestone is not directed but is in a general area: Covered or Covering (ex. Calling "Pd dir" means that you have placed your gatestone as close as possible to the purple diamond door) The group gatestone is currently static and covering nothing: Idleĭirected gatestone: Dir (ex. Hold the group gatestone in anticipation for moving it soon but not immediately: Hgt or Holdįree gate (ie. Selling (dropping) the group gatestone: Sgt or Soldīuying (requesting that the holder drops) the group gatestone: Bgt or BuyĬarry the group gatestone further along the path: Cgt or Carry "Take ys" means "Move the group gatestone to yellow shield") Move the group gatestone: Mgt or Take or T (ex. Gtb is said to request a player to teleport to the boss) Group gatestone dropped at purple diamond door: Ggs Pd, to the group gatestone: Gt note that other abbreviations can be added to specify what the group gatestone is at (ex. Yp link)Įxample: Yellow wedge gated = Yw g, Yw gs, Yw gsed, Yw g8, Yw me, Yw mine Key found at or close to the end of a critical path: Link (ex. In these cases, "Gk" would mean "Get key" *Note: In some instances, "Gk" can be an instruction to the other CB to pick up a key. Purple diamond door northwest of the base: Pd nw hįound the yellow pentagon key: Gk yp ("gk" means "got key") ![]() *Note that the colour is to be used in conjunction with the shape, without a space between. P2P door: P P1 is P2P door #1, P7 is P2P door #7, etc. Use this sparingly as it can take time to type & read, ie. Yellow corner door is facing south - Yco facing s / Yco fs / Yco f s *Numbers can be used with directions for certain situations.Įxample: Emotes 1 room south and 2 rooms west of the base = emotes 1s2w hĭead end: De Dewk is a dead end with a key Denk is a dead end with no keyĪn NPC has been marked for reference to a specific door or room: mĮxample: The leader marked an NPC to draw attention to a guardian door - Gd m Someone is needed for a puzzle: +1 (or +2 or +3) it is usually assumed that this means to teleport to the group gatestone, so specify if you mean otherwise (ex. Make Law runes: Laws when someone has followed this request and dropped them at home, they call "Laws h" or "L h"ĭeliver Law runes: Del (this means that a skiller should pick up the Law runes and teleport using the portal) Level mod %: Mod (or "Modding" to signify that you are killing NPC's to increase level mod %) Critical path/room: Crit (or "Critting" to signify that you are on the critical path)īonus path/room: Bo or Bon (or "Boing" to signify that you are on the bonus path)
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